A whole trivia night.
Nothing to write.
Pick a topic and a length. Qrewzi deals the night from a checked question bank — one category a round, each round one of six games, with mystery clues, a Mad Dash and stretch breaks in between. Teams play on phones and tablets; the projector keeps score.
For classrooms, school fun nights, youth groups and church nights. Players join with a room code — no accounts.
Hundreds of checked questions in every bank.
Each bank is split into categories — “Moses and the Exodus”, “Vikings”, “Space and the planets” — and every answer has been checked. Run the same topic again and you get questions you haven’t had.
Bible
People, stories and books of the Bible, each answer with its reference
General knowledge
Animals, science, geography, sport, food and more
History
Ancient worlds to the twentieth century, Canada included
The Middle Ages
Knights, castles, Vikings, monks and kings, about 500 to 1500
The 1950s
Rock and roll, diners, hula hoops and the start of the space race
Modern times
The 1990s to the 2010s: gadgets, games, films, sport and firsts
Christmas
The birth of Jesus, the prophecies, Advent, carols and Christian traditions
Easter
Holy Week, the cross, the empty tomb and what the resurrection means
Thanksgiving
Giving thanks to God: harvest, the Psalms, and Thanksgiving in Canada
On the Pro plan, type a topic of your own and get a night written and checked for it in a minute or two.
Six games, round after round.
Quick-fire round
A pack of multiple-choice questions every team can start on straight away.
Buzzer round
Jeopardy-style clues on the screen. Answer them fast.
True or false
Fast calls on statements from the round's category.
Flashcard race
Buzz in first to answer, card after card.
Hangman duel
Solve the mystery word letter by letter, taking turns.
True-false tic-tac-toe
Place true and false statements on the grid for three in a row.
And between the rounds
Mystery clues
Clue cards turn up through the night. The teams that remember them crack the challenge at the end.
Mad Dash
One runner at a time scans the stations in order. Fastest team wins.
Stretch breaks & motion missions
Themed to the topic — march round the walls of Jericho, follow the star, run to the empty tomb.
Face-offs
On by default: now and then two teams go head-to-head for bonus points.
Small teams, big sides.
Each phone is a team of a few players, and every team also plays for a bigger side — groups named to suit the night, or your own houses, joined by code. Standings go by the average per team, so a bigger side isn’t ahead for being bigger, and a house showdown settles it: one question on every device at once.
Trivia nights, answered
Do I have to write any questions?
No. A trivia night is dealt from a question bank that was written and checked in advance, so it's ready as soon as you pick a topic and a length.
How long is a trivia night?
You choose 30, 45, 60 or 90 minutes. The Free plan runs nights of up to 30 minutes for up to 12 devices; Plus runs them up to an hour for up to 40; Pro runs the longest nights, for any number of devices.
If we play the same topic twice, will the questions repeat?
A second night on the same topic draws questions you haven't had before, until the bank runs out.
Can I make a trivia night on my own topic?
Yes, on the Pro plan. Type a topic of a few words — “Greenland history” — and Qrewzi plans the categories, writes the questions and checks every answer, then deals a night from them. It takes a minute or two.
Who are the questions written for?
Mostly ages 11 and up — school fun nights, youth groups and church nights — and adults play too. Mostly easy and medium, with a few harder ones, and every bank is family-friendly.
Can I leave out the extras between rounds?
Yes. Untick the extras and the night is rounds of questions with one stretch break halfway.
Pick a topic. Press Start.
Make an account — your first three months of everything are free, no card needed. Running a youth night? See Qrewzi for youth groups.